The tale unfolds with two brothers, hunters of the supernatural, embarking on a quest to find their father, a kindred spirit in the world of hunting. John Winchester disappeared without a trace during one of his perilous hunts. Do the young hunters possess enough training and resolve to rescue their father...​​​​​​​
Please be informed that it is not a commercial video for profit.
 This video is only a fan-made and is for personal practice creation.

This video was created within the online course IsaevWorkshop as an non comercial,inspired by the ‘Supernatural’ serial
 
The main idea of this video are the representation of famous serial in 3D and  to convey the atmosphere of hunters of the evil creatures and ghosts. 

Advancing through a well-structured pipeline,
I went through all the stages: Product Analysis and Pre-production, Blocking, Asseting, Lookdeving, and Post-processing. 

I invested significant time and effort into creating animations, dynamic camera motions and simulations . Furthermore, I explored both daytime and nighttime settings within this project to gain a deeper understanding of lighting and material techniques.
IN THIS PROJECT I USED 'MIRO' TO BUILD AN EFFICEINT WORKING ENVIRONMENT.
AND, OF COURSE I ANALYZED MANY DIFFERENT, FRAMES FROM FILMS,CINEMATICS ADVERTISEMENTS AND SERIALS. THE ANALYSIS OF ALL ASPECTS GAVE ME A FULL UNDERSTANDIG OF WHAT I HAVE TO WORK WITH)
1.Creating the body using Daz 3D.
2.Scanning the characters' faces using photographs.
3.Importing 3D head models obtained from scanning into Cinema 4D and attaching them to the body created in Daz 3D.
4.Modeling clothing in Marvelous Designer, with some parts downloaded from ArtStation.
5.Simulating clothing on animated characters.
6.Texturing the face and neck in Substance Painter.
In C4d i do a Pyro simulations smoke fire and others forces  
In Marvelous Designer was a cloth simulation
Sound design was one of the important and enjoyable aspects for me.Here, I used various types of sounds: action and dynamics, environmental, drones, etc.
I also processed everything with equalizers and reverbs, and paid special attention to the volume to ensure that nothing peaked.
all music was a part of  non-comercial ''Epidemic Sound'' subscription
SOFTWARE / SOURCE
Supernatural
Published:

Owner

Supernatural

Published: